Get the latest news via email

Subscribe to newsletter

Total Arcade Racing will be published by Pretty Fly Games

We’ve recently decided to change our brands name to Pretty Fly Games. You can follow the progress of Total Arcade Racing and our other games on PrettyFlyGames.com

New course, Achievements, new game mode and bunch of other new stuff in Total Arcade Racing v0.5.2

Total Arcade Racing Steam Switch Xbox

Read previous issues

Hello arcade racers!

The last few weeks have been amazing, and we’ve been throwing out updates faster than ever in Total Arcade Racing. Most additions have been suggestions from the community which makes us super happy.

Latest updates

Since the last news post we’ve released 6 updates. Here are some of the highlights in the updates.

Harbor course
To test your skills as a Pro Arcade Racer we’ve added a new course where you race along the docks in a harbor. There is a pretty large risk that you’ll fall into the water but don’t worry, we’ve added a rescue feature that will pull your car out of the water again.

Total Arcade Racing Steam Switch Xbox

Achievements
Achievements is a feature that we said would be delivered during the Early Access and now it’s been added to the game. We’d like more feedback in this area to answer questions like: how many achievements would you like, how hard should they be to unlock?

2020-10-26 mooare achivements

Car Hockey
A new wacky local multiplayer mode, Car Hockey, has been added with support for 8 players. In Car Hockey you compete in two Teams, Red vs Blue, and it’s all about getting the puck into the goal using any means possible.

Car Hockey

Keep the feedback coming either through the Steam forums or drop by our Discord Server to have a chat with us and the community.

Detailed change log

v0.5.2
* New Course: Harbor
* New feature: Ability to land in water and respawn again.
* Fixed bug: Cars collided with cars even if they were flying.
* Fixed bug: Turbo start was not working with new count down system.
* Fixed bug: Lap timer was not working properly with new count down system.

v0.5.1
* New Feature: Added new achievement, Take a dip.
* Improved: Better count down before a race starts.
* Fixed Bug: The start field is too narrow on the bridge level causing texts to overlap.

v0.5.0
* New feature: Added option to disable ghost car replays in settings.
* Improved: Pace cars will start even if a race has been started once the download of the pace car data is completed. However there is a max limit of 10 seconds but that should provide sufficient time even for very bad internet connections.
* Improved: Added more flags.
* Improved: Improved performance in Endless mode.
* Improved: Added support for D-pad input on gamepads.
* Improved: Cars is now ordered in how many stars they require to unlock in the UI.
* Improved: Changed direction that cars or courses moves when you select them. Feedback was that it was moving in the wrong direction in regards to the input.
* Fixed Bug: White flag was shown when a user’s country was missing, showing EU flag instead now.
* Fixed bug: In endless mode you could at times drive through AI cars.
* Fixed bug: When you start the game for the first time the pre-selected car was locked.
* Fixed bug: The help text for Next action was missing in course select if you didn’t have a gamepad plugged in.
* Fixed bug: It was impossible to stop a race from starting once the AI had started to select cars in the main menu.
* Fixed bug: It was not possible to unlock stars in local multiplayer when racing with AI.

v0.4.9
* New Feature: Added new achievement, Driver license.
* New Feature: Added new achievement, Best of the best.

v0.4.8
* New Feature: Added support for Steam Achievements.
* Fixed bug: Steam service was not started properly at times.

v0.4.7
* New Feature: Car Hockey mode.
* Improved: Reduced audio of scraping SFX.
* Improved: Reduced Audio of car hit SFX.
* Fixed bug: It was not possible to drive on the grass in Demolition Derby.

New music tracks and lots of improvements in latest updates in Total Arcade Racing

Total Arcade Racing Steam

Read previous issues

Howdy arcade racers!

First of all, a big thanks to all of you who are playing Total Arcade Racing. An even bigger thanks goes out to the folks who have provided feedback, it’s super important for us and the development of the game.

Price increase

When we launched the Early Access version, we said that the price would periodically increase with new releases. We’re not at version 0.4.6 and we’ve added a bunch of stuff since the initial launch. Therefor the price will be increased to 5.99$ on Monday the 19th of October. If you haven’t already grabbed a copy at 4.99$ then make sure that you do it now.

Latest updates

Since the last new post we’ve released 4 updates. Here are some of the highlights in the updates.

Mooaaare music tracks
Although the original single music track for Total Arcade Racing was very catchy, it got pretty annoying after you’ve heard it 20 times in a row. So, we’ve added a bunch of new tracks making it a total of 6 tracks!

Train crossing in Endless mode
Endless mode is a mode which needs a lot more work to become truly fun and challenging. A big step in this direction is the addition of a train crossing.

Total Arcade Racing Steam

Time required for 3 stars
Several people have asked us what times is required to get 3 stars on various courses. We don’t mind you asking but to be fair to everyone else we’ve added it to the UI.

Total Arcade Racing Steam

Improved graphics and variation
We’ve added more details to each course to make it more interesting. This was also implemented in Endless mode.

Total Arcade Racing Steam

 

Keep the feedback coming either through the Steam forums or drop by our Discord Server to have a chat with us and the community.

Detailed change log

v0.4.6
* Improved: In endless mode changed UI to a pattern instead when you pass another players top distance.
* Improved: AI enhanced, cars will no longer try to reverse when stuck unless something is blocking them.
* Improved: Added more variation to different courses.
* Improved: Added more variation in endless mode.
* Fixed bug: Camera was very zoomed in at first when Endless mode starts.

v0.4.5
* New feature: Added times required for each star on the course select UI.
* Improved: Lowered the times required to earn stars a bit on certain courses.

v0.4.4
* New feature: Train Crossing in Endless mode.
* Improved: Performance improvements.
* Improved: Reduced how much time you get per time extension in Endless mode making it a bit harder.
* Fixed bug: AI detect car in front handler was not running if a car got re-spawned.

v0.4.3
* Improved: Added 5 new music tracks.
* Improved: Allow players to unlocks stars in multiplayer, so you can play with your friends and still progress to additional courses.
* Improved: Adjusted sfx audio levels from cars.
* Improved: Add restart button to multiplayer race.
* Fixed bug: Added parse check in leaderboard if downloaded data was corrupted.
* Fixed bug: Finish line was detected too early on Folding Woods level.
* Fixed bug: It was possible to scroll in Hall of fame while the score was downloading causing the center of player score to fail.
* Fixed bug: When you scroll the Hall of fame the first time jumps to position 1.

 

Improved Hall of fame and more option in v0.4.2 update in Total Arcade Racing

Total Arcade Racing Hall of fame

Read previous issues

Howdy arcade racers!

Its been a month since we released Total Arcade Racing on Steam Early Access.

Our goal with the Early Access release was to get feedback from actual players who like arcade racing games, and boy did you guys deliver! We’ve gotten a lot of suggestions how to make the game better and a few bug reports, actually a lot fewer than we expected.

The top request feature was the ability to be able to run Total Arcade Racing in window mode. In the v0.4.2 release we added support for this and the ability to change the resolution which the game runs at. While working on this we realized that a number of things was not working that good unless you played the game in wide screen mode (16:9) so we worked hard to improve the overall experience regardless of the aspect ratio you use.

Total Arcade Racing

The 2nd most frequent requested feature was the ability to view the Hall of fame from the main menu to check that you still have that awesome #1 position. This was added with the v0.4.1 release with a bunch of additional improvements related to Hall of fame.

Total Arcade Racing Hall of fame

The progress when it comes to new content and game modes have been slower than planned. We hope to pick up the pace and deliver faster in the future.

Keep the feedback coming either through the Steam forums or drop by our Discord Server to have a chat with us and the community.

Detailed change log

v0.4.2
* New feature: Added settings option to toggle between full screen and windowed mode.
* New Feature: Added setting to change resolution.
* Improved: Country selection improved.
* Improved: UI scales better with different resolutions and aspect ratios.

* Fixed Bug: When running a screen resolution other than 16:9 then parts of the main menu background was sometimes visible while playing.

v0.4.1
* New feature: Added leaderboard on main menu so you can browse through the different hall of fames.

* Improved: Added option to race with bots in single player mode.
* Improved: Made it a little bit easier to get stars.
* Improved: Hall of fame added upload/download re-try feature.
* Improved: Hall of fame scrolling improved.

* Fixed Bug: Endless mode had a weird issue with overlay drawing when starting the level.

Total Arcade Racing out on Steam Early Access

Total Arcade Racing Early Access Steam

Read previous issues

Great news! Total Arcade Racing is out on Steam Early Access. It’s a big milestone in the development and we’re excited to work closer together with the community in the development of this game.

During the Early Access stage of development we will add more courses, cars, achievements and probably new game modes. We are excited to get your feedback and suggestions which will have a big impact on the development of the game. We are certain that you have ideas that we have not even though of. The price will increase over time as we add more content so if you like this game we recommend that you buy it early.

What happened to the demo version? As we’ve entered into Early Access we decided to scrapped the demo as it was already outdated and keeping two versions of the game updated takes a lot of effort which slows down the development. Once the game is completed and fully release we might do a demo version again, we’ll see.

The main discussion forum is our Discord Server but we’ll also use Steam Forums.

Total Arcade Racing Steam Early Access

Total Arcade Racing Steam Early Access announcement

Stockholm, Sweden (August 13, 2020)

Total Arcade Racing Steam Early Access

 

Total Arcade Racing, a frenetic and fun 2D racing game for 1-8 players, from CasualGames.nu, is launching today on Steam Early Access. This game is a tribute to the old classical top-down arcade racing games like Super Sprint, Slicks ‘n’ Slide and Super Cars.

Steam Store Page

https://store.steampowered.com/app/1264730/Total_Arcade_Racing/

Review keys

Review keys are available for press, review sites, YouTubers and streamers. Contact press@casualgames.nu to request keys.

Trailer

Total Arcade Racing trailer

Game Description

Total Arcade Racing is a fun 2D top-down arcade racing game where you zip around closed circuits. This game is a tribute to the old classical top-down arcade racing games like Super Sprint, Slicks ‘n’ Slide and Super Cars. Play with 8 friends on the same screen in various game modes.

Key Features

  • * 5 cars with different performance and handling (more will be included in the final version)
  • * 5 Courses (more will be included in the final version)
  • * 5 game modes (Arcade Race, Time trial, Endless race, Demolition derby and Survivor)
  • * Local multiplayer with support for 8 players. Max 4 on a single keyboard
  • * Global Leaderboard support
  • * Local ghost car replay of best time

Game info

Title: Total Arcade Racing
Trailer: https://youtu.be/aVG9xOMPVIw
Developer: CasualGames.nu
Publisher: CasualGames.nu
Genre: Arcade/Racing
Platforms: Nintendo Switch, Xbox One, PC
Engine: Unity
Price: $9.99/ £9.99 / €9.99
Release Date: August 13th, 2020 (Steam Early Access)

Game Rating: PEGI 3, ESRB E (Everyone)

Stores & Downloads

About CasualGames.nu

CasualGames.nu is an independent game studio based in Stockholm, Sweden. Founded in 2013 by Fredrik Kellermann. The studio is focuses on delivering simplistic yet awesome games that everyone can enjoy. http://hello.casualgames.nu/

PR & Press contact

Press kit with screenshots, videos, PR contact details and more is available on: http://hello.casualgames.nu/presskit/sheet.php?p=Total_Arcade_Racing

Total Arcade Racing Steam

Total Arcade Racing joins the Steam Summer Game Festival 2020

Stockholm, Sweden (June 16, 2020)

Total Arcade Racing Steam Game Festival Summer 2020

 

Total Arcade Racing, a fun 2D top-down arcade racing game for 1-8 players, from CasualGames.nu, is available from 16th – 22nd of June as a demo on the Steam Summer Game Festival.

Total Arcade Racing is currently in development and is scheduled to be released on Steam, Nintendo Switch and Xbox One during 2020.

We’ll be doing an AMA-style chat where you can ask any questions you like about the game, game development or ANYTHING you want! Join us during the Steam Game Festival on Discord: https://discord.gg/AyYtKXT Starts 7 PM CET, 1 PM EST, 10 AM PDT on the 16 of June.

Steam Store Page:  https://store.steampowered.com/app/1264730/Total_Arcade_Racing/

Total Arcade Racing trailer

Game Description

Total Arcade Racing is a fun 2D top-down arcade racing game where you zip around closed circuits. This game is a tribute to the old classical top-down arcade racing games like Super Sprint, Slicks ‘n’ Slide and Super Cars. Play with 8 friends on the same screen in various game modes or challenge them online.

Key Features

Online & Local Multiplayer. Play up to 8 players in various game modes.
5 game modes. Arcade Race, Time trial, Endless race, Demolition derby and Survivor.
Unlock cars. Play with a variety of cars with different performance and handling.
Global Leaderboard support. Beat other drivers and see if you can become the fastest player in the world.
Local Ghost Car. Local ghost car replay of best time.

Game info

Title: Total Arcade Racing
Trailer: https://youtu.be/MEA551FmdjA
Developer: CasualGames.nu
Publisher: CasualGames.nu
Genre: Arcade/Racing
Platforms: Nintendo Switch, Xbox One, PC
Engine: Unity
Price: $9.99/ £9.99 / €9.99
Release Date: Scheduled for 2020

Game Rating: PEGI 3, ESRB E (Everyone)

Stores & Downloads

About CasualGames.nu

CasualGames.nu is an independent game studio based in Stockholm, Sweden. Founded in 2013 by Fredrik Kellermann. The studio is focuses on delivering simplistic yet awesome games that everyone can enjoy. http://hello.casualgames.nu/

PR & Press contact

Press kit with screenshots, videos, PR contact details and more is available on: http://hello.casualgames.nu/presskit/sheet.php?p=Total_Arcade_Racing

Total Arcade Racing Steam page added and much more

Read previous issues

As you’ve probably noticed I’ve been struggling to keep up the weekly/bi-weekly news updates. So instead of trying to force a behavior that clearly doesn’t work for me I’ll post updates when there is something important to mention.

On the positive side of thing the actual development of Total Arcade Racing is going pretty good. The Steam page is up and you can now wishlist it here

Total Arcade Racing Steamhttps://store.steampowered.com/app/1264730/Total_Arcade_Racing/

The goal is to enter Early Access closer to summer.

Itch builds
I’ll keep on supporting itch with the builds but from today I’ll start charging for Total Arcade Racing. As the game progress in development the price will be increased and I’m aiming to charge 9$ for the game once it’s completed.

A new update is ready for you to try on itch.io v0.3.0 🥳

Here is what’s new in v0.2.7 – v0.3.0 New Endless mode The single player experience was pretty boring so far. The AI is ok to race against a few laps but it still not fun enough to be really entertaining. To combat that I’ve created a new Endless game mode where you need to reach the next checkpoint before the time runs out, pretty classic.  Implementing this game mode was way more challenging than expected as the AI needed to be re-written, there was no code to handle scrolling etc. Currently this mode is in an alpha stage and needs a lot more love before it really becomes challenging and fun.

Total Arcade Racing Steam

Demolition Derby mode
I’ve added a new game mode for local multiplayer, Demolition Derby. You need to take out the other cars by hitting them as hard as possible while avoiding getting hit. Collect power-ups to repair your car. If a game takes to long a storm will close down on the cars which reduces the game play area, Battle Royale style.

Total Arcade Racing Steam

Improved UI 
The UI was a nightmare to handle with the original code and has been rebuild with improved navigation making it just as easy to use a mouse or gamepad to navigate in the entire game. The UI is a bit better looking now but still needs more work.

Total Arcade Racing Steam

 

Detailed changed log

v0.3.0
* Added: Steam page!
* Added: Closed beta on Steam.

* Improved: Add support for 8 controllers on PC.
* Improved: New UI in menu.
* Improved: Changed button selection “tip” from round to rectangle if keyboard is active to make it more clear that the input is keyboard.
* Improved: Online server region is handled in code and is currently hard coded to US West.
* Improved: Showing ping in online mode.
* Improved: Added sound effects on UI (car select, button select etc)
* Improved: Select Country, added “Save” button tip when gamepad is plugged in.
* Improved: Handles case when a controller gets connected and select an UI element, like on Nintendo Switch.
* Improved: Change so that the B button is always back regarless if you are selecting cars or not.
* Improved: AI got stuck too often, improved how the AI will act when it gets stuck.
* Improved: Endless mode, disabled the black color for AI cars.

* Fixed bug: Online mode was broken.
* Fixed bug: It’s not possible to select a course or a car with the keyboard.
* Fixed bug: When selecting car in single player mode it skips color selection.
* Fixed Bug: AI “Ready” text is moved to the right.
* Fixed bug: If you hover over the back button and press A on the gamepad it will trigger the button.
* Fixed Bug: There was two green car skins. Fixed it and added a purple and a pink one.
* Fixed Bug: When pressing add player with the controller it would at times add 2 players.
* Fixed bug: Power-ups was not disappearing like they should.
* Fixed Bug: Course selection is moving too fast causes the courses to overlap when changing course.
* Fixed bug: Hall of fame was showing users own score twice in endless mode.
* Fixed Bug: Tiremarks stick out in front of the car.

v0.2.9
* Added: Endless Mode
* Improved: Zoomed in game a bit more so that the cars become slightly bigger.

v0.2.8
Erhmm not sure what happened here, skipped this version for some reason that I don’t even know of 🙂

v0.2.7
* Added: Demolition Derby Mode

Total Arcade Racing Open Development Newsletter – Week #22

Read previous issues

This week I finally managed to create a course which feels very arcady and is fun. I’ve been a bit concerned that the courses just aren’t fun enough but now I feel more confident that I can make good levels. Making games is like riding a roller coaster, some times you feel awesome and that everything is going great, and at times you hit really low points where your confidence starts to crumble. For the last week I’ve been lacking confidence and that’s why it feels awesome that I’m happy with the new course.

What have I been up to this last two weeks?

A new update is ready for you to try on itch.io v0.2.6 🥳 which includes the following improvements. 

Gates Feature
One reason why the level feels fun is because it’s using the “gates” feature that I recently implemented. This gives drivers with fast reactions the ability to skip part of the course. The gates also acts as an obstacle for cars that have passed the normal route and if you are not careful they will give your car a good whack.

2020-01-23 Gates

Better AI
The AI has been improved and now have the ability to reverse when it’s stuck. It also reduces speed when it hits sharp corners. The AI also have a skill level which can be 0-100% and will make it easier in the future to implement different difficulty levels.

Total Arcade Racing Steam

More fair online multiplayer + Online leaderboard
The most common feedback from testers is that online multiplayer isn’t fair if you compete with different cars. To make it more fair I’ve changed so that you get a random car on each race and it will be the same car for everyone in that race. I also added an online leaderboard where you get 1 point for winning a race.

Online race alerts
Currently Total Arcade Racing doesn’t have that many daily players so finding someone to race against online is hard.  To make it a bit easier I’ve integrated the game with my Discord server where an alert it posted if you enter an online game that doesn’t have any opponents.

2020-01-17 discord alerts

New logo
The old logo of Total Arcade Racing was quickly created using the game assets but it was quite ugly and use the abbreviation TAR.  The new logo focuses on the complete name instead and is much cleaner.

There has been quite a few other improvements that you can read about below.

Detailed changed log

v0.2.6
* Added new Course, Gatewood.
* New Feature: Networked synced movable objects, movement is time based and the start is synced so it should be the same for all clients regardless of the FPS they run the game at.
* Improved: Created new logo.
* Improved AI driving skills + stuck check + skill level (skill 0% – 100%) low skilled forgets to brake and also tend to drive faster all the time.
* Fixed Bug: Cars get stuck when hitting certain walls or like the bridge edge. Changed to continuous collision detection to try to resolve it.
* Fixed bug: Certain countries flags in the Discord alert channel are wrong. Example there is no flag called uk however in the game it’s called uk so I need to change that to gb when I send it to discord.

v0.2.5
* New Feature: Support for Hall of fame in online mode.
* New Feature: In the Hall of Fame you can now see what car was used for each record.
* New Feature: Added Discord alert when a new race is started.

* Improved: All players race with the same cars in online races to make it fair. The color is assigned to the player based on their position in the starting grid.
* Improved: Players own car flash when a online multiplayer race start. That way you find your own car fast.
* Improved: When an online race starts it shows the name of the drivers.
* Improved: Added 4 new color skins.
* Improved: Changed name to Total Arcade Racing in PC builds

* Fixed Bug: After each connect/disconnect the car spawns further back in the start field.
* Fixed Bug: If you connect to a race that is in progress you need to wait until the race completes. During this period you can get kicked as the idle detection notices that you are not moving.
* Fixed Bug: On Nintendo Switch after uploading a new high score the new score was not downloaded, the cache was used.

Total Arcade Racing Open Development Newsletter – Week #20

Read previous issues

Welcome to 2020 🥳

At the end of 2019 I got hit by a cold shower from Microsoft, they had changed their Xbox One policy, so I needed to update some of my older games before 1st of January 2020. Many of the games had not been touched for years and one project in particular was originally created in Unity 4. I decided to roll up my sleeves and start working on the updates. While I was at it I couldn’t resist to also improve the graphics in the games. You can read about the updates below but as a side effect I didn’t have that much time left to work on Total Arcade Racing but  I did manage to add some important new features.

What have I been up to this last few weeks?

A new update is ready for you to try on itch.io v0.2.4 🥳

Ghost car replay
To make the Time Trial mode more interesting I added a ghost car which you can race against in Total Arcade Racing. It is only updated when you break your local record and I’ll see if I can use this feature in the future to download ghosts from other players.

Total Arcade Racing

Traffic Race 3D 2 – Xbox One Update

New and improved graphics was added to Traffic Race 3D 2 on Xbox One. This was the first game that I published with Unity and it’s still played by a lot of people. You can try it for free here: https://www.microsoft.com/store/apps/9P9LPTLR4FGF

Pixel Driver – Xbox One Update

New and improved graphics & improved performance was added to Pixel Driver on Xbox One.  You can try it for free here: https://www.microsoft.com/store/apps/9plcdsvrg3z9