“The multiplayer mode is quite a lot of fun and allows up to 8 players to bounce around at once. While I haven’t played with 7 other people, I have played the game with my 6-year-old son and we have had quite a bit of fun playing the different modes together. In conclusion, Super Jumpy Ball is quite a fun little game for those casual moments you want to take a break from serious games and just unwind a little bit.”
Super Jumpy Ball, a challenging & fun 2D platform game for 1-8 players, from CasualGames.nu, is coming to Nintendo Switch on the 6th of September 2019. Faced with clever level design and challenging obstacles, players must find their way through each level while bouncing, wall jumping, avoiding spikes and spike balls.
Super Jumpy Ball was initially released 2017 on Xbox One and was one of the first titles in the Xbox Live Creators Program. Since then Super Jumpy Ball has been recognized as one of the fan favorites and one of the top games in the Xbox One Creators Program.
10% Pre-order discount 10% pre-order discount will be available in the following regions and dates.
Europe, Australia, New Zealand and South Africa August 7th – September 6th.
North America August 17th – September 6th
Review keys
Review keys are available for press, review sites, YouTubers and streamers. Contact press@casualgames.nu to request keys.
Super Jumpy Ball is a challenging & fun 2D platform game for 1-8 players, inspired by retro platformers. Faced with clever level design and challenging obstacles, players must find their way through each level while bouncing, wall jumping, avoiding spikes and spike balls.
Super Jumpy Ball has been recognized as one of the fan favorites and one of the top games in the Xbox One Creators Program.
Key Features
* Local Multiplayer. Play up to 8 players in various local multiplayer modes. * Global leaderboard. Compete with other players from around the world and reach the #1 spot. Prove once and for all that you are the best player in the world. * Speed run support. Beat all levels as fast as possible and see if you can become the fastest player in the world.
Game info
Title: Super Jumpy Ball Developer: CasualGames.nu Publisher: CasualGames.nu Genre: Platfomer/Party Platforms: Nintendo Switch, Xbox One and PC Engine: Unity Price: $4.99/ £4.99 / €4.99 Release Date: Nintendo Switch (September 6th, 2019), Xbox One (August 11th, 2017), Microsoft store (August 11th, 2017)
CasualGames.nu is an independent game studio based in Stockholm, Sweden. Founded in 2013 by Fredrik Kellermann. The studio is focuses on delivering simplistic yet awesome games that everyone can enjoy. http://hello.casualgames.nu/
One of our Discord members, Neube, requested to have a volume slider in the game for the SFX. It’s a great suggestion and it should have been in the game from the start but was lost somewhere in the development process.
Keep the suggestions coming and feel free to join our Discord Server
An Xbox streamer contacted us about missing Snake vs Snake on Mixer. com and that has been fixed now so you can happily stream Snake vs Snake now.
* New feature: Ability to adjust SFX volume * Improved: Volume UI works more like sliders now. You can use the stick to increase/decrease volume * Improved: Reduced the sfx volume when you pickup an apple
Super Jumpy Ball pre-order on Nintendo Switch
The game page for Super Jumpy Ball is up on Nintendo.com and is available for pre-order on the eShop on the Switch device.
A 10% pre-order discount will be available in the following regions and dates:
Europe, Australia, New Zealand and South Africa August 7th – September 6th.
Sorry about the lack of news and updates, we’re still alive and kicking. We’ve been busy with building new games and trying out a bunch of concepts.
We’ve also been working on an all new version of Super Jumpy Ball for Xbox One and Nintendo Switch. The 1 year anniversary edition for Xbox One was enjoyed and played by a lot of our fans and we felt that the Super Jumpy Ball journey wasn’t quite finished.
So here it is the new and improved Super Jumpy Ball with better graphics, even better controls and support for up to 8 players.
Here is the new trailer for Super Jumpy Ball, please feel free to like it, share it and comment on it.
The Nintendo Switch version will be published on the 6th of September. Once the store page is up we’ll add another news post.
We’d like to thank everyone for your support in this game, without you this game would never have made is as far as it has. Thanks!
So what’s new in this release?
Well obviously Nintendo Switch support is the big news but we kind of forgot to post any news during the recent development so here are a bunch of new release that already got published on Xbox One. However there are some bad news, we’re cutting development of the mobile version. Yeah it’s a pity but it’s not worth the effort at this point and the old version still works.
Detailed changes
v1.3.8 * Nintendo Switch release is ready! * Improved: End of level cheer sound is too loud, reduced volume. * Improved: UI tapsound is too loud, reduced volume. * Fixed Bug: Rotating swords level was using old graphics.
v1.3.7 * New graphics for all levels. * New graphics for endless runner. * Improved: Better background in the main menu. * Improved: Added music volume setting. * Improved: Added impact sound when ball hit’s ground and basketball rim. * Improved: Added UI indication how to change character, only shown if you’ve never changed character. * Improved: Character play sound when you are ready in multiplayer mode and when selecting character. * Improved: Added country selection which is used for Hall of fame. * Improved: Multiplayer win screen added. * Improved: Added number of stars unlocked to level selection page. * Improved: Added slider for particle effect in settings to increase or decrease particle emission. * Fixed bug: Camera moves back to start when player dies in endless runner mode.
v1.3.6 * New feature: Character selection screen in multiplayer and single player. * Improved graphics with new balls. * Improved: You can access Hall of fame from the main menu. * Improved: 8 players support added. * Improved: Added particle trails to ball when jumping, little moar juice. * Improved: Added option to disable controller vibration. * Improved: Better UI Navigation, increased size of buttons when they are selected and increased contrast. * Improved: Time has better UI framing. * Improved: Basketball reduced game time to 2 min instead of 3. * Fixed bug: UI back navigation was working at times. * Fixed Bug: Camera lags in survival mode. * Fixed bug: Spike balls shot at you lagged at times. * Fixed Bug: Remove ability for all players to press forward & back and move back in UI, only P1 should be allowed to do this.
v1.3.5 * New game mode: Basketball. * New Feature: New score UI for Basketball mode. * Improved: Tweaked the controls a little bit to make them a tad more responsive. * Improved: Added variation to Endless Survivor. * Improved: Ball movement in sideways in the air felt over responsive on keyboard and Switch, reduced the max velocity sideways a little bit. * Improved: Multiplayer changed rim colors of players graphics instead of changing the actual color of the players sprite. * Improved: Ball jumps tighter against a single wall which makes it climb a single wall faster. * Fixed Bug: On Endless Survivor when you die the screen goes black.
v1.3.4 * New game mode: Basketball. * New Feature: New score UI for Basketball mode. * Improved: Tweaked the controls a little bit to make them a tad more responsive. * Improved: Added variation to Endless Survivor. * Improved: Ball movement in sideways in the air felt over responsive on keyboard and Switch, reduced the max velocity sideways a little bit. * Improved: Multiplayer changed rim colors of players graphics instead of changing the actual color of the players sprite. * Improved: Ball jumps tighter against a single wall which makes it climb a single wall faster. * Fixed Bug: On Endless Survivor when you die the screen goes black.
* Internal: Changed GameState from int to enum instead. * Internal: Increased spawn ahead distance on Endless Survivor. * Internal: Refactor old HallOfFame to new leaderboard. * Internal: Added system to fetch player color. * Internal: Destroyed store manager on load if the platform is not Android since it polls once and a while and can cause lags in UWP. * Internal: Removed own ads system that was still enabled on Android.
I got a feature request from a player asking for the option to disable power-ups in the Tail Runner battle mode so he could be able to play the game “Tron lightbike” style. In the update I took this one step further so you can disable power-ups in all battle modes so you can also play regular Snake and use more tactics to win against your opponents.
Contrasts on some of the power-ups have been improved as requested by another player.
A bug that causes snakes to re-spawn when you added a new AI opponent has also been fixed.
Keep sending feedback and don’t by shy to send feature requests.
* Improved: Added option to disable all power-ups for people who just want a pure Snake experience, tactical style. * Improved: Add more contrast to the slow down power-up. * Improved: Leaderboard on Nintendo Switch has been improved. * Fixed bug: Pressing Y adds an AI snake to the game in battle mode. But if there already was 6 snakes in the game then pressing Y caused dead snakes to respawn.
Snake vs Snake is out on Steam!
More awesome news!
Snake vs Snake is out on Steam with support for achievements and more. What are you waiting for? Go get it already!
Snake vs Snake is inspired by the classic Snake game but brings the action and intensity of “couch style” multiplayer madness where up to 6 friends can battle it out. Once and for all the dispute of which the greatest Snake player is can be resolved in battle with the help of power-ups like bombs, speedups, shots and more.
Snake vs Snake has been recognized as one of the fan favorites and one of the top games in the Xbox One Creators Program.
Key Features
* Multiplayer. Play up to 6 players in various local multiplayer battle modes. * Frenetic game play. Much faster pace than your average snake game, each time you collect food the snakes move faster. * Boss fight. Maybe the first boss fight in a Snake game? * Variation. A large variation of different game modes. * Single player mode. Single player mode with puzzle inspired levels. * Online high score. Now you can prove that you are the best Snake player in the world! * Awesome retro soundtrack.
Game info
Title: Snake vs Snake Developer: CasualGames.nu Publisher: CasualGames.nu Genre: Arcade/Party Platforms: Nintendo Switch, Xbox One, PC and Mac Engine: Unity Price: $3.99/ £3.99 / €3.99 Release Date: Nintendo Switch (September 26th, 2018), Xbox One (January 29th, 2018), Microsoft store (January 29th, 2018), Steam (March 29th, 2019)
CasualGames.nu is an independent game studio based in Stockholm, Sweden. Founded in 2013 by Fredrik Kellermann. The studio is focuses on delivering simplistic yet awesome games that everyone can enjoy. http://hello.casualgames.nu/
Snake vs Snake is inspired by the classic Snake game but brings the action and intensity of “couch style” multiplayer madness where up to 6 friends can battle it out. Once and for all the dispute of which the greatest Snake player is can be resolved in battle with the help of power-ups like bombs, speedups, shots and more.
Snake vs Snake has been recognized as one of the fan favorites and one of the top games in the Xbox One Creators Program.
Key Features
* Multiplayer. Play up to 6 players in various local multiplayer battle modes. * Frenetic game play. Much faster pace than your average snake game, each time you collect food the snakes move faster. * Variation. A large variation of different game modes. * Single player mode. Single player mode with puzzle inspired levels. * Online high score. Now you can prove that you are the best Snake player in the world! * Awesome retro soundtrack.
Game info
Title: Snake vs Snake Developer: CasualGames.nu Publisher: CasualGames.nu Genre: Arcade/Party Platforms: Nintendo Switch, Xbox One, PC Engine: Unity Price: $3.99/ £3.99 / €3.99 Release Date: Nintendo Switch (September 26th, 2018), Xbox One (January 29th, 2018), Microsoft store (January 29th, 2018), Steam (planned March 8th, 2019)
CasualGames.nu is an independent game studio based in Stockholm, Sweden. Founded in 2013 by Fredrik Kellermann. The studio is focuses on delivering simplistic yet awesome games that everyone can enjoy. http://hello.casualgames.nu/
Support for 6 players is finally out on Nintendo Switch!
Awesome news!
Snake vs Snake v1.3.0 just passed certification on Nintendo Switch which adds support for 6 players, the ability to set snake speed and customize battle mode and improved graphics. Pretty much all the good stuff that you have been able to enjoy for months already on PC and Xbox One.
There is one bug fix that isn’t out on PC yet and that is because I’m reworking the leaderboard system for speed runs to make it more interesting, more info will be available about this shortly.
Complete change log v1.3.0
* Fixed bug: Fixed sign in problems on Xbox One. * Fixed Bug: In hardcore mode if you would exit to the main menu while playing the game the score didn’t reset which means you could easily get a really good score by just playing level 1 lots of times. * Fixed Bug: When the Snake was running fast and you made a very fast turn it could kill you. This happens a lot more on PC than it did on consoles.